Showing posts with label WeGame. Show all posts
Showing posts with label WeGame. Show all posts

Monday, April 14, 2008

Dale Starfield, Space Adventuress



The Adventures of Dale Starfield!

Okay it's really a tutorial for the game EVE Online. But this is basically how it looks and feels. Dale Starfield is my character name within the virtual universe of EVE Online.

Thursday, April 10, 2008

First Flight of my B-17

The new SL Release Candidate Client update did not work well with windlight and WeGame, however...I was still able to capture video with the main SL Client. Frames-per-second are lower than normal. I'll make another when WeGame with SL Windlight play nice together again...

Monday, February 18, 2008

Public Beta 1.0.4 Released! « The WeGame Blog

Hoooo!

Virrginia Tombola and I got a mention on the WeGame.com Blog!

Public Beta 1.0.4 Released! « The WeGame Blog

".......Hello WeGamers!

Just a quick little patch released to improve hooking in general, but in particular to help out Second Life users that may have been experiencing some pretty severe issues when they tried to start recording. Thanks to all those who helped us out with this release, particularly our users ZoeConnolly and Virrginia. Second Life should now be working properly. If there are any other issues, or would like to see more games included, please let us know at help@wegame.com....."


Public Beta 1.0.4 Released! « The WeGame Blog

Saturday, February 16, 2008

Practice Lap at the MyControl Speedway

Continuing feats of daring-do!

Here I test not only the new WeGame Application Driver (as recommended by the chaps at WeGame.com) but also my driving skills for my new Lotus Racer.

Hmmm, not much difference in the video quality. It's back to the drawing board for the "Boys In The Lab." (crosses her fingers)....and for Team Connolly Racing it's time to schedule more practice laps.

Nifty Lotus Racer though, isn't it?


Friday, February 15, 2008

My WeGame.com Machinima

My WeGame.com Machinima

I'm really disappointed with the results of my WeGame Machinima in the last week. It seems no matter which SL Client I use the quality is very poor. This weekend I'll consider a few alternatives for video capture, editing, and online storage.

Ugh!....So much for the simple, easy to use WeGame.

To the WeGame folks, please let me know when this bug is fixed. I'd love to come back...

My WeGame.com Machinima

Tuesday, February 12, 2008

Monday, January 28, 2008

"Dream" Laval Point Lighthouse

An experiment using iTunes with WeGame and Second Life. The location is Steelhead Harborside using Eladrienne Laval's Lighthouse as the center focus for all the camera shots.

To Our Fallen Pilots....

Royal Caledon Air Force Marshal Zoe Connolly salutes all those who were knocked out of the skies over Caledon on SLunday during rough sim-crossings.... May they recover and relog quickly. May they always find their vehicles and may all their vehicles be copy-able....Now get back in that crate and practice for RCAF Dogfight SLunday!

Sunday, January 27, 2008

Mid-Air Collision

One of the combatant Airships bumps into my Machinima Airship during the heat of Sundays air battle. Yes, sometimes photojournalism is a dangerous business.