Showing posts with label Air Races. Show all posts
Showing posts with label Air Races. Show all posts

Saturday, January 17, 2009

Founders Day Airship Regatta - New Babbage




Founders Day Airship Regatta - New Babbage

THE NEW BABBAGE AETHERNAUTICAL SOCIETY

is pleased to announce

The First Annual

N E W B A B B A G E

~* A I R S H I P R E G A T T A *~

In Honor of Founders' Day and as part of the 2009 Founders' Week Festivities


JANUARY 17, 2009, 7 PM - 8 PM SLT

~~ IN THE SKIES ABOVE NEW BABBAGE ~~

Founders Day Airship Regatta - New Babbage


Wednesday, November 19, 2008

The Heliograph: Airship Races in Antiquity this weekend!

Passing this news along (curtsy to Rafael Fabre)

The Heliograph: Airship Races in Antiquity this weekend!



('My Airship', by Shawn Kun, Deviant Art)

Received this message during my efforts to construct an edifice..

Welcome to the second Antiquity airship race! This year, there are two classes, physical engines and non-physical engines.

Again, these crafts must be steampowered, whether that be or prop or steam jet (as long as it is steam). The first race starts at 12:30 SLT in Antiquity, on Saturday, the 22nd of November.

1st prize in both races is L$5000.

The 'Physical Engine' class will run first, followed by the 'Non-Physical Engine'.

The course will be available prior to the race start.

Good luck to all!

For more information, please contact Sion Tendaze in-world.

The Heliograph: Airship Races in Antiquity this weekend!

Sunday, March 16, 2008

Mishi Rossini wrote a first draft for RCAF Air Racing Rules

FIRST DRAFT FOR RCAF AIR RACE RULES - Royal Caledon Air Force

"....FIRST DRAFT FOR RCAF AIR RACE RULES


by Mishi Rossini.....

Each pilot will take off from the runway at the Connolly Aerodrome in Caledon Penzance. Then they must fly through each of the checkpoints around Caledon, then land back at the Aerodrome, where the clock will be stopped.

As the event is hosted by the RCAF, the force's rules apply to the time period of aircraft. Basically: post-WWI is too late. Steampunk is fine!

Racers may not participate in a vehicle consisting of more than 30 prims (eg: multimove airships). Though multimove vehicles would be very unlikely to win anyway!...."

FIRST DRAFT FOR RCAF AIR RACE RULES - Royal Caledon Air Force

Tuesday, February 12, 2008

SL Air Races (Part 2)

My fist practice flight at an Air Racing Course! 5 laps total. 5 laps without crashing! w00t!

I took a few snapshots after successfully navigating the race course at Wilder Skies in my P-51 Mustang Racer. This is just pure racing fun for me!





SL Air Races

(This post is not about the Royal Caledon Air Force, or Victorian Steampunk. It's about personal achievement in Second Life.)

Since my first day in SL I've wanted to enter a variety of races or other contests, but due to the severe limitations of my notebook computer, I soon gave up trying to compete.

All of that changed last month with my new Dell Inspiron 530 and I've become a Dual Core Evangelist ever since. My photographs have improved, I can at last produce machinima, and now...finally...I can reach a level of confidence to compete in races...Air Races!

So dear friends....

At times you may see me practice using futuristic aircraft well beyond the World War One era. I'll take-off and land at my aerodrome in Penzance and fly the Firth of Caledon. Please know that I will try to keep my flight hours limited to the wee hours when few are awake and active in Caledon.

Here is my new Wilder Diablo from Wilder Skies. It's quite a sleek little flying machine and very very fast, indeed!