Showing posts with label SL combat. Show all posts
Showing posts with label SL combat. Show all posts
Saturday, January 13, 2018
Blue Angels Dogfight at Eagles Nest in Second Life
For Dogfighting Action and other combat roleplay in SL,
Join the Blue Angles group and visit the Eagles Nest sim
Eagles Nest
SLurl
https://maps.secondlife.com/secondlife/Blue%20Angels/129/64/23
Music licensed through Envato AudioJungle
https://audiojungle.net/item/percussion/20931738
https://audiojungle.net/item/epic/20808494
Monday, March 7, 2016
Tuesday, December 15, 2015
WW2 Roleplay in Second Life
We're doing more than just KillCount Combat.
For those interested in such things, we operate several WW2 groups specific to roleplay (RP) in the New Bastogne regions in Second Life. We felt it was lacking depth without our kind of mission oriented RP, so we've created these groups to augment the combat games that normally occur. We're filling in the gaps. Instead of KillCounts, we do spy and sabotage missions.
On the Allied side:
366 Squadron RAF (owner Cornelius Fanshaw)
One of the more obscure squadrons of the RAF. Very few records of the wartime service are available other than some tantalising details in other unit histories. Labeled as a "Special Duties" squadron, it is known to have taken part in Operation Backfire and Operation Surgeon and to have been used by SHAEF as part of T-Force.
ALLIED INTELLIGENCE (WW2 Era) (owner Zoe Connolly)
An ALLIED COMMUNICATIONS group dedicated to providing the latest intelligence on AXIS positions and movements in the WW2 Era New Bastogne Regions that simulate NAZI Occupied France. MI6, SOE, OSS, 366 Sqn RAF, T-Force.
La Résistance française (owner Zoe Connolly)
La Résistance française is a group dedicated to espionage and sabotage roleplay in the WW2 Era New Bastogne Regions that simulate NAZI Occupied France. We work in coordination with the following groups: ALLIED INTELLIGENCE and 366 Squadron RAF.
The French Resistance group is perfect roleplay in SL for women with moxie. Just look at this article of the derring-do of real life Resistance Fighter Simone Segouin. Simone was 18 years old when she fought the Nazis.
On the AXIS side:
Abwehr III Counter-Intelligence (owner Zabrina Jaeger)(aka my alt Zabrina McMahon)
Abwehr III Counter Intelligence IIIF and Minister of Armaments and War Production, Albert Speer, assigned a special Abwehr team to Caen France. Our Mission: To stop the SOE, OSS, T-Force, 366 Sqn RAF and their attempts to steal or destroy Reich special weapons technology.
We decided we needed an AXIS adversary that played by our roleplay rules and in the end, lost most of their battles to us as ALLIES. Who better to do this than us, right?
Zabrina's backstory
Major Zabrina Jaeger of the Abwehr III. A cold and calculating intelligence officer sent to Caen France by Minister of Armaments and War Production, Albert Speer. Her mission: to protect assets and personnel related to German Military Secrets and Wunderwaffe.
For those interested in such things, we operate several WW2 groups specific to roleplay (RP) in the New Bastogne regions in Second Life. We felt it was lacking depth without our kind of mission oriented RP, so we've created these groups to augment the combat games that normally occur. We're filling in the gaps. Instead of KillCounts, we do spy and sabotage missions.
New Bastogne, SL's version of Caen, France
On the Allied side:
366 Squadron RAF (owner Cornelius Fanshaw)
One of the more obscure squadrons of the RAF. Very few records of the wartime service are available other than some tantalising details in other unit histories. Labeled as a "Special Duties" squadron, it is known to have taken part in Operation Backfire and Operation Surgeon and to have been used by SHAEF as part of T-Force.
366 Sqn RAF
ALLIED INTELLIGENCE (WW2 Era) (owner Zoe Connolly)
An ALLIED COMMUNICATIONS group dedicated to providing the latest intelligence on AXIS positions and movements in the WW2 Era New Bastogne Regions that simulate NAZI Occupied France. MI6, SOE, OSS, 366 Sqn RAF, T-Force.
ALLIED INTELLIGENCE Recon
La Résistance française (owner Zoe Connolly)
La Résistance française is a group dedicated to espionage and sabotage roleplay in the WW2 Era New Bastogne Regions that simulate NAZI Occupied France. We work in coordination with the following groups: ALLIED INTELLIGENCE and 366 Squadron RAF.
La Résistance française (French Resistance)
The French Resistance group is perfect roleplay in SL for women with moxie. Just look at this article of the derring-do of real life Resistance Fighter Simone Segouin. Simone was 18 years old when she fought the Nazis.
On the AXIS side:
Abwehr III Counter-Intelligence (owner Zabrina Jaeger)(aka my alt Zabrina McMahon)
Abwehr III Counter Intelligence IIIF and Minister of Armaments and War Production, Albert Speer, assigned a special Abwehr team to Caen France. Our Mission: To stop the SOE, OSS, T-Force, 366 Sqn RAF and their attempts to steal or destroy Reich special weapons technology.
Abwehr III Counter-Intelligence
We decided we needed an AXIS adversary that played by our roleplay rules and in the end, lost most of their battles to us as ALLIES. Who better to do this than us, right?
Zabrina's backstory
Major Zabrina Jaeger of the Abwehr III. A cold and calculating intelligence officer sent to Caen France by Minister of Armaments and War Production, Albert Speer. Her mission: to protect assets and personnel related to German Military Secrets and Wunderwaffe.
Saturday, November 28, 2015
366 Squadron RAF: Mission 1
We arrived at 0800 for our final briefing.
After parachuting behind enemy lines, the squad formed up, and proceeding toward town.
Fortunately, or unfortunately when you also have a blog going, there was so much action that I couldn't get any pics again until the mission was completed. Our agent was extracted safety and the V1 rocket was destroyed. Plus, we all had a blast doing it!
From left to right:. Sin Trenton, Wendy Charisma (our agent at SS HQ), Foxy Heart, Cornelius Fanshaw, and me.
We invited Axis Team regular Elein Snowpaw to join us as he was our adversary during Mission 1, and a good sport about the whole thing. He also serves a dual role as one of the sim admins so he was delighted to see an organized team of Allies fight today.
We did one major thing wrong and zigged instead of zagged, sending most of the team in the wrong direction for 10 or 15 minutes. But hey, it still worked. The diversion gave me the chance to destroy the V1. If we had two or 3 more people on our squad, I'd have a chance for more photos. But it was all great fun and I'm so happy I got to participate!
After parachuting behind enemy lines, the squad formed up, and proceeding toward town.
Fortunately, or unfortunately when you also have a blog going, there was so much action that I couldn't get any pics again until the mission was completed. Our agent was extracted safety and the V1 rocket was destroyed. Plus, we all had a blast doing it!
From left to right:. Sin Trenton, Wendy Charisma (our agent at SS HQ), Foxy Heart, Cornelius Fanshaw, and me.
We invited Axis Team regular Elein Snowpaw to join us as he was our adversary during Mission 1, and a good sport about the whole thing. He also serves a dual role as one of the sim admins so he was delighted to see an organized team of Allies fight today.
Thursday, April 30, 2015
Combat Roleplay Region in SL: The Walking Dead (is now Dead)
UPDATE (June 3, 2015): No Virginia, it's gone! Oops! I visited recently and the whole region is transformed into a totally different and NON-Zombie theme. That didn't last long.
Saturday, February 21, 2015
SSOC Combat Promotion Movie (Second Life Machinima)
2014 SSOC Productions All Rights Reserved.
Trailer film of SSOC Promotion Movie, camera by Eripom Moonwall.
Friday, February 20, 2015
ICYMI - Modern Combat RP and Fashion
A Teaser for a Modern Combat Region
Modern Combat in SL: The Congo Regions
The Modern Combat Fashionista
Thursday, February 19, 2015
Throwback Thursday # 5
When flying became more difficult for us in the Royal Caledon Air Force, we ventured out into the WW2 sims.
As I recall this photo was taken in the old WW2 RP Region "Fallout" from the first half of 2009. There was more than one region but that's the name I remember.
Below, my good friend Aether Inglewood does her part to destroy a V2 Rocket before it launches for London.
This was our thing whenever we were in-region. My WW2 sim idea was based on our little commando raids.
As I recall this photo was taken in the old WW2 RP Region "Fallout" from the first half of 2009. There was more than one region but that's the name I remember.
Below, my good friend Aether Inglewood does her part to destroy a V2 Rocket before it launches for London.
This was our thing whenever we were in-region. My WW2 sim idea was based on our little commando raids.
Wednesday, February 18, 2015
The Modern Combat Fashionista
This is NOT the usual SL fashion post, so nothing like this will be happening...
This is Modern Combat Fashion for the Opposition Force: SL Group Zaslon
Helmet:
https://marketplace.secondlife.com/p/SISU-Altyn-Special-Forces-Helmet/3416851
"Commtalk" Headset:
https://marketplace.secondlife.com/p/D1-MTG-Commtalk-Headset/470107
Balaclava:
https://marketplace.secondlife.com/p/RA-Army-Balaclava-Army-Beanie-Black-Sculpted-S-M-L-size/1669387
Camo overalls:
https://marketplace.secondlife.com/p/D1MTG-ACU-Uniform-Flora/3995186
or
https://marketplace.secondlife.com/p/D1MTG-ACU-Uniform-KLMK/3995226
Vest:
https://marketplace.secondlife.com/p/Tactical-Combat-Vest-2015-10/6835235
Leg pouches:
https://marketplace.secondlife.com/p/MTG-Tactical-leg-panels-carriers-COYOTE-BROWN/470064
Guns:
https://marketplace.secondlife.com/stores/11695
D1&MTG Grenade HUD:
https://marketplace.secondlife.com/p/D1MTG-Grenade-HUD-11/470115
This is Modern Combat Fashion for the Opposition Force: SL Group Zaslon
Helmet:
https://marketplace.secondlife.com/p/SISU-Altyn-Special-Forces-Helmet/3416851
"Commtalk" Headset:
https://marketplace.secondlife.com/p/D1-MTG-Commtalk-Headset/470107
Balaclava:
https://marketplace.secondlife.com/p/RA-Army-Balaclava-Army-Beanie-Black-Sculpted-S-M-L-size/1669387
Camo overalls:
https://marketplace.secondlife.com/p/D1MTG-ACU-Uniform-Flora/3995186
or
https://marketplace.secondlife.com/p/D1MTG-ACU-Uniform-KLMK/3995226
Vest:
https://marketplace.secondlife.com/p/Tactical-Combat-Vest-2015-10/6835235
Leg pouches:
https://marketplace.secondlife.com/p/MTG-Tactical-leg-panels-carriers-COYOTE-BROWN/470064
Guns:
https://marketplace.secondlife.com/stores/11695
D1&MTG Grenade HUD:
https://marketplace.secondlife.com/p/D1MTG-Grenade-HUD-11/470115
ICYMI - Nazi Occupied France
In Case You Missed It: All the Nazi Occupied France region posts in one place...
PART 1
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-1.html
PART 2
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-2.html
PART 3
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-3.html
PART 4
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-4.html
PART 5
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-5.html
BONUS!
Extra World War 2 related posts...
Soviet Soldiers in WW2 France!
http://zoeconnolly.blogspot.com/2015/02/soviet-soldiers-in-ww2-france.html
SL Dreams: If I had a World War 2 Sim
http://zoeconnolly.blogspot.com/2015/02/sl-dreams-if-i-had-world-war-2-sim.html
PART 1
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-1.html
PART 2
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-2.html
PART 3
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-3.html
PART 4
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-4.html
PART 5
http://zoeconnolly.blogspot.com/2015/02/sl-regions-nazi-occupied-france-part-5.html
BONUS!
Extra World War 2 related posts...
Soviet Soldiers in WW2 France!
http://zoeconnolly.blogspot.com/2015/02/soviet-soldiers-in-ww2-france.html
SL Dreams: If I had a World War 2 Sim
http://zoeconnolly.blogspot.com/2015/02/sl-dreams-if-i-had-world-war-2-sim.html
Sunday, February 15, 2015
Modern Combat in SL: The Congo Regions
Backstory (from The Congo notecard):
It is the Dawn of the Second Cold War
The year is 2021 and resources such as oil, rare metals, diamonds, and other industrial materials are depleted in many areas. Global warming is moving at a faster pace than anyone expected, covering coastal lands and cites. The Arctic Ocean has opened completely from its ancient ice tomb. Combat has broken out several times in the Arctic Ocean over territorial boundaries once covered by the ocean.
China and Russia have moved quickly to established their position in the new areas. A new pact is signed, to aid each other in combating Western forces and protect their interests. Its an uneasy dance with the devil.
China has become a super-power in many areas of economics - banking, goods production, and with a military to match the West. Russia is still a military powerhouse but with the fall of oil prices in 2015, it is struggling to hang on and keep pace. Russian leaders hope the new resources will fuel its wealth once again.
NATO has formed a tight military and economic base after years of bickering between countries almost broke the European Union and NATO apart.
Both Pacts (Sino-Russian and NATO) have a very strong military and industrial presence in Sub-Saharan Africa.
The showdown begins...
Below are a few photographs of our tour of this 3 Region role-play area known as The Congo.
Below, a few pics of the base for our new adversary group known as Zaslon.
I know what you're thinking... "what's a Zaslon?"
Zaslon (‘Screen’), a very shadowy unit established, by what accounts we have, in 1998 as a special forces unit for the SVR (Foreign Intelligence Service). Trained to operate abroad, in everything from hostage-rescue to assassination missions, it continues to shun publicity.
Read more about the real Zaslon: http://www.businessinsider.com/russian-zaslon-special-operations-2013-5
SLurls
http://maps.secondlife.com/secondlife/Mystic%20Hills/227/71/36
http://maps.secondlife.com/secondlife/California%20Beach/130/33/21
http://maps.secondlife.com/secondlife/Valentine/50/223/23
SLurl for the Opposition Force
http://maps.secondlife.com/secondlife/California%20Beach/23/65/33
The following are region rules written by Sarah Galloway...
Congo Jungle, Congo Slums and South Sudan Sim - Rules 020515
by Sarah Galloway
Hello Everyone, After playing VICE combat for the last two years I started thinking about what I really wanted in combat sim, the type of play, strategies, and missions. I don't want all the techie stuff that lets everyone know where you are on the sim. I wanted to take full advantage of the awesome layout here in the Congo, Congo Slums and South Sudan Sims.
So i want to change things up and invite the VICE Combat community to raise our combat standards. These rules apply to those on the ground. In helicopters and planes things are a bit different because of guided missiles but the same rules can apply. We all have enough experience under our belt that we will know who is not playing fair by the rules. But, enough of that talk. Fighting blind opens up so much. Snipers can be snipers because no one can see them until they fire. And posting a lookout,,, and covering your buddy takes on a whole new meaning when you don't know who is watching.
The purpose of this combat sim is to have fun! All these rules are based on honesty, your honesty. These are the combat rules:
1. PARTICULARS:
A. No spawn killing: when a combatant is killed, the killed must immediately teleport to any of the rez zones determined by the location selected for your CTF Hud. If the combatant immediately shoots and kills the same combatant after the combatant has just rezzed, that is considered spawn killing. After killing a combatant, no standing over or running them over.
B. No tracking huds, radars, flip the alphas off in your viewer, use the advance tracking of enemies in Firestone Viewer, look-at mood, name tags are to be turned off, no saying "i didn't know that was a bad thing", NO EXCUSES. We play this by the spirit of fair play. so if it seems fishy and not in the rules because i forgot to put it in. It is fishy! There is probably a million others ways to cheat or use the system to your advantage but, i promise quality play is so much more fun than playing arcade style.
C. No teleporting to a location on the sim. Start at the safe areas provided on the Congo Jungle and Congo Slums. For now the South Sudan does not have a safe zone to teleport into. Helicopter, boat, vehicle or hiking are the only way in to this region.
D. No combat AOs. Because certain one's can greatly enhanced jumping, walking, and running abilities, Such AOs are to be removed during game play. AO's that are built into your gun, on the approved list, are fine. NO unnecessary jumping to avoid being shot. we all make the mistake of hitting the jump key but, if you look like a bouncing ball you will be ejected.
E. Parity of Weapons: All combatants must use the same (or very, very similar) weaponry. Some weapons have faster cyclic rates and heavier caliber, which allows a combatant to kill their opponents faster (though in an unfair way). Therefore, all weapons must be selected ahead of time and must be similar weapons for everyone. The Admin of the combat will have final say on the weapons. For the moment we all use very comparable weapons. Please note no automatic grenade guns that spam a soldier.
Weapons:
The weapons of the following creators are allowed in sim:
1. D1 - MTG
2. SAC (the XM109 has a variety of bullets only TR and Metal can be used on ground troops. He and HEAB can be used on aircraft and armor)
3. BW, (BW VU weapons are banned)
4. CALIGULA AQUILA
5. First Tophat (ALL WEAPONS ARE BANNED)
6. shiva engineering (what I'll be using here)
7. Ferry Mint
8. (A-T)
9. [MM] ( by Sera Otoro )
10. <-st-> VICE/LLCS M32 MGL (ALL WEAPONS ARE BANNED) -st->
F. Please be sure to select "no teams" when playing independent. The reason being that if you forget to select "no team," any member of that team will not be injured by your bullets. Conversely when you ARE playing teams.
G. No Spawn Killing, NO snaking like a reptile and absolutely no removing weapons mid combat or disabling VICE during combat. you must go back to a base to do so.
H. Armor . Not every sim is suited to armor but that is your call to make. Some Anti-Air will be allowed by the Admin when it is required for fair combat. Nothing that is not modern can be used. Only equipment used by militaries between 1990 and 2015 and WW2 era in special cases will be allowed. No spaceships, ray guns and steam punk things, etc.
I. All helicopters and planes are to be rezzed at the NAB Airport or at heliports at the two bases . A teleporter will be provided on the docks. Helicopters and aircraft WILL NOT ENGAGE ground troops with un-guided or guided rockets unless shot first by ground forces.
J. No shooting at descending parachutes and no shooting at ground troops from your parachute.
K. You must wear the CTF Respawn Hud before entering the combat area. Instructions are included. Anyone not wearing will be asked to put it on. If they do not comply they will be ejected from the Sim.
L. MCE combat system is allowed but, the priority system is VICE. MCE weapons will not engage with VICE weapons. If the MCE equipment is in the way of VICE combat an Admin can ask the MCE soldiers to remove the MCE weapons.
I am sure there are many other things we could list but we do not want to set here and write rules all day. We want to get out and have fun. So lets play it fair and smart.
- Sarah (sarah94578)
For the combat fashionista...
What to wear, what to wear?
I'll have a post about what to wear as a Zaslon Oppostion Force member soon.
Friday, February 13, 2015
A Teaser for a Modern Combat Region
What's all this about? Find out more in an upcoming post.
In other words, I ran out of time for a deeper explanation. I'll have more about this within a day or two.
Sunday, February 8, 2015
SL Dreams: If I had a World War 2 Sim
With visits to so many WW2 regions in the last 6 years, I've often thought about having my own. What would it look like?
The Axis Objective would be:
1) Protect Rockets
2) Destroy London
While the British and American Commando Team Objectives would be:
1) Destroy Rockets
2) Protect London
Operation Crossbow!
Scoring would be different than the usual "Who killed the most?"
The Germans would win if all members of the Allied Team were "killed" before the V-2 Rockets were destroyed. The Allies would win if at least one member of the team were able to destroy both V-2s in the sim. Even if all agents were "killed" - The Allies could still win if both V-2s were destroyed. The objective is to save London at any cost.
The Axis Objective would be:
1) Protect Rockets
2) Destroy London
While the British and American Commando Team Objectives would be:
1) Destroy Rockets
2) Protect London
Operation Crossbow!
Scoring would be different than the usual "Who killed the most?"
The Germans would win if all members of the Allied Team were "killed" before the V-2 Rockets were destroyed. The Allies would win if at least one member of the team were able to destroy both V-2s in the sim. Even if all agents were "killed" - The Allies could still win if both V-2s were destroyed. The objective is to save London at any cost.
Friday, February 6, 2015
SL Regions: Nazi Occupied France (part 5)
As noted in the Second Life Newser, there is a Photo Contest for the New Bastogne WW2 area. See the blog post for more details.
Below, more photographs of New Bastogne in my final post for this weeks WW2 series.
If you'd like to learn more, everything you'll need is located at the SLurl:
http://maps.secondlife.com/secondlife/New%20Bastogne/117/158/37
There are boxes of Free Items to get you started... Some are nationality specific...
And of course, there are vendors available to enhance your role-play even further...
In SL Group News related to this region, RCAF has two groups now, RCAF - Royal Caledon Air Force (Steampunk Military RP), and 401 Squadron RCAF (Royal Canadian Air Force, WW2 Military RP).
This is one of the places RCAF's new WW2 Group, 401 Squadron RCAF, chose for combat roleplay. We'll be there fighting with the Allies on land and in the air.
Below, more photographs of New Bastogne in my final post for this weeks WW2 series.
New Bastogne serves as the setting for 1944 Caen, France
If you'd like to learn more, everything you'll need is located at the SLurl:
http://maps.secondlife.com/secondlife/New%20Bastogne/117/158/37
Posted Rules and a Quick Start Guide
There are boxes of Free Items to get you started... Some are nationality specific...
And of course, there are vendors available to enhance your role-play even further...
In SL Group News related to this region, RCAF has two groups now, RCAF - Royal Caledon Air Force (Steampunk Military RP), and 401 Squadron RCAF (Royal Canadian Air Force, WW2 Military RP).
This is one of the places RCAF's new WW2 Group, 401 Squadron RCAF, chose for combat roleplay. We'll be there fighting with the Allies on land and in the air.
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